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PostPosted: Wed Nov 11, 2009 11:00 pm 
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Joined: Wed Aug 08, 2007 9:50 am
Posts: 887
I've uploaded demos of deformation being used in four very different contexts.

In each example, deformation is used to create useful effects that would be hard to do in any other way. Where 'ghosting' occurs, this is done deliberately.

Demo 1 - THE WINTER WINDS DO BLOW - first part done with frame-by-frame animation; the second part uses some of the same sequence of frames but with tweening to create the effect of a stronger wind.

Demo 2 - TREASURE HUNTER - No tweening here and quite tricky to do to stop the tentacles totally losing definition.

Demo 3 - KLATTU BARADA NIKTO - Deformation only used in a few places. I was pleased with the effect at the end where the Earth is destroyed.

Demo 4 - SADNESS IN THE HEART OF A GHOST - Tweening used for all keyframes. I was surprised how well this worked. The key was to make each new keyframe only slightly different from the last one. I also used the Color Picker with the Soft brush and Opacity to remodel the face. This is a side of Artoonix that I don't think many users discover or develop ... it can almost be used like a simplified version of any good image editor.

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